Computing

Together with colleagues at ETH Zürich, we develop libraries for linear algebra, motion planning, and sensor data processing.

Tensor computation (Java)
Owly - Motion Planning (Java)
Subare - Reinforcement Learning (Java)
Retina - Sensor interfacing and algorithms (Java)

Computing provides approximate strategies to real world problems and games.

Kalaha with the Minimax Decision Rule
Solving Soduko in Matlab
There are two ways to make the world a better place:
You can decrease the suck, and
you can increase the awesome.
Hank Green
It means that I, like God, do not play with dice
and do not believe in coincidence.
V in Vendetta